Throwing Weapons
From Gloria Victis
Revision as of 02:50, 7 November 2021 by VelandGV (talk | contribs) (→Abilities Affecting Thrown Weapons)
One-handed weapons including daggers, axes, spears, torches, and sickles can be thrown. Any player can throw a weapon without any special abilities required. Throwing can be bound to any key in the Settings menu.
Throwing Basics
- Each weapon has its own unique speed, flight path, and range.
- The farther a weapon flies, the less damage it does, making them suitable for short to mid-range engagements.
- Players enter combat mode when hit with a projectile.
- Headshots do not deal extra damage.
- Throwing weapons provide XP in the Weapon tree of Character Development.
- Thrown weapons are replenished naturally over time and also when wounding and killing enemies.
- Siege equipment can be damaged by throwables.
Stack size and Regeneration
- The throwing system is identical in function to the arrow quiver system, which is described on the Weapons page.
- Each throwable weapon has a base number of times it can be thrown before "running out" temporarily.
- Thrown weapons regenerate automatically slowly over time.
- Wounding and killing enemies with thrown weapons increases the regeneration of projectiles.
- Throwing weapons all share the same pool. If you have thrown 50% of your daggers, you have also thrown 50% of your spears, axes, and torches.
- Throwing weapons share the same resource pool as arrows. If you've shot 75% of your arrows, you have also used 75% of all your one-handed throwables.
- Swapping weapons does not grant a "full" load of projectiles and does not increase regeneration.
Mounts
- Horses can be slowed by hitting the horse with a red powerbar throw.
- Mounted players can throw one-handed weapons.
Abilities Affecting Thrown Weapons
- The time it takes to get to a full power throw is NOT reduced with any ability.
- The amount of time a throw is at "max" power is NOT affected by any ability.
- The number of throwing weapons available can be increased by the Marksman, Athlete, and Not on My Watch Abilities.
Throwable weapons and their base quantities
- Daggers (5)
- One-handed axes (3)
- One-handed spears (2) ((a proper animation for this weapon is in development))
- One-handed torches (3)
Also see: Weapons | Abilities | Character Statistics | Armor