Nation Points
Players earn Nation Points for every PvP kill they participate in, as a proportion of total damage dealt. A full kill on a player will yield 500 nation points. Killing the same player repeatedly will yield fewer points with each kill.
When you die in PvP, you lose up to 500 nation points. If you do not have any nation points on you, the enemy will still be rewarded nation points in most circumstances.
NOTE: Nation Points are not earned or lost in the Valley of Death Tournament.
To see your current nation points, press (F2) and click on My Profile.
Carrying 2,000 Nation Points on you gives a buff called "Fighter" which gives a 5 second faster respawn timer. This buff lasts as long as the 2,000 point threshold is met.
How Nation Points Become Guild Points
Nation Points can be donated to guilds (banked) after PvP engagements at the Nation Commander in the capital city or at a Castle Keeper NPC at a guild province. The Nation Points then become Guild Points which contribute to the guild's level. If you are not in a guild, you carry your Nation Points with you at all times.
Guild Points are essentially XP for guilds. The higher level the guild is, the better defenses it can build at guild provinces and the more members it can have. Leveling up a guild is critical to being able to compete for and hold a guild province.
Note: Nation Points are account bound, not character bound. You can earn Nation Points on one character and turn them in on another character. This is especially useful if you have characters who are in several different guilds or alt characters whom you do not want to donate points on.
See also: Glory | Contribution Points