Splash Damage

From Gloria Victis
Revision as of 19:17, 31 March 2021 by VelandGV (talk | contribs)

Splash damage is a result of damage done to one structure which causes damage on adjacent structures.

Splash damage occurs when a wall, gatehouse, or tower reaches 0 HP in a siege and breaks. At that moment, it causes damage worth 50% of it's full HP to all structures touching it. This can be devastating for defenders, as it means multiple structures can be broken at one time.

Splashdamageexplain.png