Difference between revisions of "Freebuild"
| Line 50: | Line 50: | ||
Economic points are used for placing the following items: | Economic points are used for placing the following items: | ||
*Vendors | *Vendors | ||
| + | *Crafting Workshops | ||
*Market | *Market | ||
*Castle Keeper | *Castle Keeper | ||
| − | |||
==Fortification Points== | ==Fortification Points== | ||
Revision as of 19:38, 16 May 2021
Freebuild is the building system used at Guild Provinces. It is not available at any other location.
Each guild province has a unique grid system upon which to build.
To view the building menu, press [G], and click on Provinces. Then click on (WHAT?)
Only the vice-leader or leader can place scaffolds for building, or order upgrades. Any other player may place materials into the scaffold to build the structures.
In order to begin building at a guild province, a Bastion must be constructed first.
Structures that can be built include
- Walls
- Towers
- Gates
- Defensive Structures: Door Oil, Wall Oil, Ballistas,
- Vendors
- Market
- Castle Keeper
Each object that is built at a guild province must be paid for with:
- Economic or Fortification Points. This means there will be limitations in how much you can build and must budget carefully.
- Building Materials
- Granite/Gneiss
- Limestone
- Logs
- Planks
- Long Nails
- Clay
- Lime Mortar
- Limestone
- Privileges (Crafting workshops and Farm, Mine, and Lumbermill only)
At Economic Castles including Audunstede, Aquitania, and Skergard, these locations come equipped with fenced in mines and farm areas which do not require being built. If they are burned down or destroyed by the enemy, they can be rebuilt at the Architect Table.
Privilege
Privilege is an item costing 1,500 Contribution Points and purchased at a Glory Quartermaster that is used as a building component of crafting buildings. Each upgrade of a crafting station requires additional Privileges. Privileges are tradeable.
Required for:
- Farm
- Mine
- Lumbermill
- Tailoring and Leatherworking Workshop
- Armoursmithing Workshop
- Weapon Forging Workshop
- Engineering Workshop
- Inn (Cooking and Herbalist workshop)
Economic Points
Economic points are used for placing the following items:
- Vendors
- Crafting Workshops
- Market
- Castle Keeper
Fortification Points
Fortification Points are used to buy defensive structures including:
- Walls
- Gates
- Towers
- Bars on Gate Doors
- Oil on Walls
- Ballistas