Difference between revisions of "Votespy"
| Line 1: | Line 1: | ||
/Votespy is a command designed to send troublesome players away from the area. | /Votespy is a command designed to send troublesome players away from the area. | ||
| − | If you suspect a player of intentionally sabotaging your group, type /votespy Name to start a votespy vote. This will prompt other nearby players to vote Yes or No on the accusation. If the vote succeeds, the player will be teleported away. | + | If you suspect a player of intentionally sabotaging your group at a siege, type /votespy Name to start a votespy vote. This will prompt other nearby players to vote Yes or No on the accusation. If the vote succeeds, the player will be teleported away. |
| − | All /votespy accusations are reviewed by the developers. Players found falsely accusing others will face consequences. Votespy should be used sparingly and players should keep screenshots and video of the incident as well. | + | All /votespy accusations are reviewed by the developers. Players found falsely accusing others will face consequences. Votespy should be used sparingly and players should keep screenshots and video of the incident as well. Players will be asked to provide evidence if they vote in a votespy accusation. |
| + | |||
| + | Votespy should be only used if a player is unresponsive to polite requests to change unhelpful and damaging behavior during a siege, including: | ||
| + | *purposefully spamming door opening/closing | ||
| + | *purposefully dropping of oil purposely at bad times | ||
| + | *purposefully occupying siege equipment but not using it to harm enemies | ||
| + | *purposefully clogging up a doorway to prevent friendlies from entering/exiting. | ||
| + | This is not an exhaustive list. | ||
| + | |||
| + | Votespy should NOT be used if: | ||
| + | *the players actions are not directly harming the siege | ||
| + | *the player doesn't want to join the party | ||
| + | *the player does not use chat | ||
| + | *the player does not want to join any external discord | ||
| + | *the player is an unknown name or in an unknown guild | ||
| + | *the player "looks" suspicious | ||
| + | |||
| + | Please remember you can REPORT any player by using the Report Player option in the ESC menu. In most cases, reporting a player is the better option than votespying the player. Moderators will carefully review votespy and reports to ensure fair outcomes for all parties. | ||
Revision as of 00:35, 6 May 2021
/Votespy is a command designed to send troublesome players away from the area.
If you suspect a player of intentionally sabotaging your group at a siege, type /votespy Name to start a votespy vote. This will prompt other nearby players to vote Yes or No on the accusation. If the vote succeeds, the player will be teleported away.
All /votespy accusations are reviewed by the developers. Players found falsely accusing others will face consequences. Votespy should be used sparingly and players should keep screenshots and video of the incident as well. Players will be asked to provide evidence if they vote in a votespy accusation.
Votespy should be only used if a player is unresponsive to polite requests to change unhelpful and damaging behavior during a siege, including:
- purposefully spamming door opening/closing
- purposefully dropping of oil purposely at bad times
- purposefully occupying siege equipment but not using it to harm enemies
- purposefully clogging up a doorway to prevent friendlies from entering/exiting.
This is not an exhaustive list.
Votespy should NOT be used if:
- the players actions are not directly harming the siege
- the player doesn't want to join the party
- the player does not use chat
- the player does not want to join any external discord
- the player is an unknown name or in an unknown guild
- the player "looks" suspicious
Please remember you can REPORT any player by using the Report Player option in the ESC menu. In most cases, reporting a player is the better option than votespying the player. Moderators will carefully review votespy and reports to ensure fair outcomes for all parties.