Difference between revisions of "Feudal System"
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Allied guilds also enjoy discounts for teleporting to allied castles, but this discount is 50% of what guild members have, and the remaining 50% go to the account of the guild controlling the castle. Here's an example. | Allied guilds also enjoy discounts for teleporting to allied castles, but this discount is 50% of what guild members have, and the remaining 50% go to the account of the guild controlling the castle. Here's an example. | ||
| − | 1. Fast travel costs 4 silver. Owning a guild has a technology at level 1 (5% logistician discount) | + | 1. Fast travel costs 4 silver. Owning a guild has a technology at level 1 (5% logistician discount) |
* Guild member pays 3.8 silver, and of that, 0 goes to the treasury <br> | * Guild member pays 3.8 silver, and of that, 0 goes to the treasury <br> | ||
* Member from an allied guild pays 3.9 silver, and 0.1 of that goes to the treasury <br> | * Member from an allied guild pays 3.9 silver, and 0.1 of that goes to the treasury <br> | ||
* Other players pay 4 silver, and 0.2 goes to the treasury <br> | * Other players pay 4 silver, and 0.2 goes to the treasury <br> | ||
| − | 2. Fast travel costs 4 silver. Owning a guild has a technology at level 10 (50% logistician discount) | + | 2. Fast travel costs 4 silver. Owning a guild has a technology at level 10 (50% logistician discount) |
* Guild member pays 2 silver, and 0 of that goes to the treasury <br> | * Guild member pays 2 silver, and 0 of that goes to the treasury <br> | ||
* Member from the allied guild pays 3 silver, and 1 of that goes to the treasury <br> | * Member from the allied guild pays 3 silver, and 1 of that goes to the treasury <br> | ||
* Other players pay 4 silver, and 2 of that goes goes to the treasury <br> | * Other players pay 4 silver, and 2 of that goes goes to the treasury <br> | ||
Latest revision as of 11:42, 19 March 2026
Feudal System
The feudal system is a mechanism that allows any guild to take control of the location it wants. But becoming an owner is not an easy task, because several guilds might want to control the same location.
Fief points
Each location has its own local scoreboard, which displays the amount of fief points each guild has earned. The guild that earned the most fief points becomes its sovereign.
How to earn fief points?
Simply speaking, you have to care for the location. Build and rebuild, fight for it during sieges, craft using the local craft stations, supply the bastion with the required demands, and complete nearby quests.
Profits
The guild controlling a location will receive a base of 5% of the money from the workshop usage fee, and they will also receive a base of 5% of the costs incurred by players for using the logistician at that location. These can be modified and increased by the Sangmarian Official guild technology.
The money accumulated from taxes is not transferred to the guild's account immediately, but is instead deposited into a special chest located in each bastion. Guild members have to interact with this chest to transfer the money to the guild's account.
- Players of the same nation can’t interact with this chest to prevent theft within the nation.
- Guild members cannot take this coin for themselves; it only goes directly to the guild treasury.
These chests can be plundered during sieges. This means that guilds will have to defend their castles to prevent enemies from looting their chests containing the money because the owners can’t transfer the money from the chest to the guild bank during an ongoing siege.
Discounts
Guild members who transfer to a castle controlled by their guild will pay less money, allowing more funds to remain in the player's pocket. However, the money spent on moving to the controlled location is not taxed. - The Discounts power depends on the level of the Sangmarian Official guild technology. The basic discount value is 5%. With technology at level 5, it will be 25%, and with technology at level 10, 50% discount.
Allied guilds also enjoy discounts for teleporting to allied castles, but this discount is 50% of what guild members have, and the remaining 50% go to the account of the guild controlling the castle. Here's an example.
1. Fast travel costs 4 silver. Owning a guild has a technology at level 1 (5% logistician discount)
- Guild member pays 3.8 silver, and of that, 0 goes to the treasury
- Member from an allied guild pays 3.9 silver, and 0.1 of that goes to the treasury
- Other players pay 4 silver, and 0.2 goes to the treasury
2. Fast travel costs 4 silver. Owning a guild has a technology at level 10 (50% logistician discount)
- Guild member pays 2 silver, and 0 of that goes to the treasury
- Member from the allied guild pays 3 silver, and 1 of that goes to the treasury
- Other players pay 4 silver, and 2 of that goes goes to the treasury