Difference between revisions of "Outpost"
From Gloria Victis
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| − | Outposts are nation controlled locations that make up the outer border of each nation's native territory. They can be [[Fast Travel | fast traveled]] to when they are not under siege if controlled by the native nation. The outposts and their native territories are: | + | Outposts are nation controlled locations that make up the outer border of each nation's native territory. They are sometimes called "Forts". They can be [[Fast Travel | fast traveled]] to when they are not under siege if controlled by the native nation. The outposts and their native territories are: |
*[[Ulfgard]] Ismir | *[[Ulfgard]] Ismir | ||
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*[[Seaclaw]] Sangmar | *[[Seaclaw]] Sangmar | ||
| − | Outposts have 100% soil quality. They can only be upgraded to level 3, strong wood defenses. | + | Outposts have 100% soil quality. They can only be upgraded to level 3, strong wood defenses. They are close to high value event areas. |
Also see: [[The Map]] | [[Bastion System]] | [[Gathering Resources]] | Also see: [[The Map]] | [[Bastion System]] | [[Gathering Resources]] | ||
Latest revision as of 16:53, 22 June 2021
Outposts are nation controlled locations that make up the outer border of each nation's native territory. They are sometimes called "Forts". They can be fast traveled to when they are not under siege if controlled by the native nation. The outposts and their native territories are:
- Ulfgard Ismir
- Tenebrok Ismir
- Rodrock Midlander
- Greenport Midlander
- Scarsdale Sangmar
- Seaclaw Sangmar
Outposts have 100% soil quality. They can only be upgraded to level 3, strong wood defenses. They are close to high value event areas.
Also see: The Map | Bastion System | Gathering Resources