Difference between revisions of "Smelting and Roasting"

From Gloria Victis
 
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UNDER CONSTRUCTION. THANKS FOR YOUR PATIENCE.
 
  
 
[[File:Smelting.png|500px|right]]
 
[[File:Smelting.png|500px|right]]
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[[File:SmeltingIcon.png|left]]
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Smelting and Roasting is part of the [[Character Development]] system, and is accessed by pressing ['] (Quote).  With this skill tree the player uses various furnaces to create create metal bars and other crafting materials.
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To progress in the Smelting and Roasting tree vertically, produce any material using the campfire to begin, and work your way up from there. For the campfire, you can also roast meat and cook simple meals to earn experience. Horizontal progress provides an 8% speed boost for each completed node.
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==Workstations==
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Smelting is done at player created workstations called [[Constructions]]. The workstations are crafted directly inside the inventory, meaning they are not created at any other workshop.  These objects can be placed in the world by right clicking them and selecting "use". Placing them in certain areas grants production speed bonuses. There are 4 workstations:
  
Smelting and Roasting is part of the Character Development panel, and is accessed by pressing ['] (Quote).
 
Smelting is done at player created workshops called [[Constructions]]:
 
 
*[[Campfire]] Lowest temp, suitable for heating simple meals and creating quicklime and iron lumps.
 
*[[Campfire]] Lowest temp, suitable for heating simple meals and creating quicklime and iron lumps.
 
*[[Bloomery]] Low temp, suitable for creating chamottes, iron lumps and steel.
 
*[[Bloomery]] Low temp, suitable for creating chamottes, iron lumps and steel.
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*[[Metallurgic Furnace]] High temp, suitable for creating dziwer and bulat.
 
*[[Metallurgic Furnace]] High temp, suitable for creating dziwer and bulat.
  
The furnaces themselves can be crafted directly inside your inventory, meaning you do not have to create them at any other workshop. You can then place these objects inthe world by right clicking them and selecting "use"
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These can be filled with fuel and crafting materials, turned on and then left for a while to create items while you go do something else, like fight or farm or craft.  
 
 
These objects can be filled with fuel and crafting materials, turned on and then left for a while to create items while you go do something else, like fight or farm or craft.  
 
  
To progress in the Smelting and Roasting tree vertically, produce any material using the campfire to begin, and work your way up from there. For campfire, you can also roast meat and cook simple meals. Horizontal progress provides speed boosts to smelting each item.
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*'''All 4 of these workstations may be built and running simultaneously once unlocked, allowing for multiplied production.'''
  
After building a furnace, press J to bring up the "Constructions" menu.
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*'''The Workstation screen only shows speed bonuses gained from location placement. It does not show bonuses gained from skilling up in the tree, but these bonuses should still automatically apply.'''
  
==Fuel==
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===Fuel===
Fuel is required to heat any campfire or furnace. There are three primary fuels: Billets, charcoal, and coal. Each fuel burns at different maximum temperatures. Any crafted item requiring heat must be cooked at at least its minimum temperature. Some items like iron lumps can be created by simply heating billets, while some items like Bulat require hotter burning coal.  
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[[File:BloomeryCraft.png|thumb|right|The Workstation Screen of a bloomery built in a non-loot Smelting District, creating Iron Lumps.]]
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Fuel is required to heat any campfire or furnace. There are three primary fuels: Billets, charcoal, and coal. Each fuel burns at different maximum temperatures. Any crafted item requiring heat must reach at least its minimum temperature. Some items like iron lumps can be created by simply heating billets, while items like [[Bulat Bar]] require hotter burning coal.  
  
 
*Billets - Max temp 4
 
*Billets - Max temp 4
 
*Charcoal - Max temp 5
 
*Charcoal - Max temp 5
 
*Coal - Max temp 6
 
*Coal - Max temp 6
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As the flames consume the fuel, the temperature of the workstation decreases, so remember to come by every now and then to check on the heat and use the bellows to pump it up.
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==Smelting Recipes==
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*[[Iron Lump]]
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*[[Steel Bar]]
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*[[Dziwer Bar]]
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*[[Bulat Bar]]
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*[[Quicklime]]
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*[[Chamotte]]
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*[[Quartz Glass]]
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===Other Smelting Related Recipes===
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*[[Mass Production: Charcoal]]
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*[[Mass Production: Billets]]
  
 
==Smelting and Roasting Districts==
 
==Smelting and Roasting Districts==
[[File:SmeltingDistrictIcon.png|left]]In most nation locations and all capital cities, a Smelting District can be found. It is a flat fenced off area where smelting workstations can be placed. Placing a campfire, bloomery, furnace or metallurgic furnace in this area will grant speed production bonuses depending on the location.  
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[[File:SmeltingDistrictIcon.png|left]]Crafting districts can be found in most nation locations and all capital cities. They are flat, fenced-off areas where smelting workstations and carpentry tables can be placed. Placing a campfire, bloomery, furnace or metallurgic furnace in this area will grant speed production bonuses depending on the location.
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[[File:District.png|right|thumb|A Smelting and Roasting District]]
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*Workstations placed in lootable areas can be 100% emptied by an invading enemy nation force
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*Workstations placed in loot enabled areas can be 100% emptied by an invading enemy nation force.
*Workstations are not lootable by anyone in your nation
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*Workstations are not lootable by anyone in your nation.
 
*Speed production bonuses are higher in loot enabled areas.
 
*Speed production bonuses are higher in loot enabled areas.
 
*Speed production bonuses are highest in loot enabled areas inside a Smelting District.
 
*Speed production bonuses are highest in loot enabled areas inside a Smelting District.
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*Smelting districts do not need to be leveled up or improved with the [[Bastion System]].
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*Guilds owning Guild Provinces may place Smelting Districts for some Economic Points.
  
 
{| class="wikitable" style="text-align: center"
 
{| class="wikitable" style="text-align: center"
|'''Location'''
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|'''Workstation Location'''
|Open World Non-Loot
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|Open World: Non-Loot
|Open World Loot
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|Open World: Loot
|Smelting District Non-Loot
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|Smelting District: Non-Loot
|Smelting District Loot
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|Smelting District: Loot
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|Smelting District: Guild Province
 
|-
 
|-
|'''Speed Bonus'''
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|'''Production Speed'''
 
|100%
 
|100%
 
|125%
 
|125%
 
|125%
 
|125%
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|150%
 
|150%
 
|150%
 
|-
 
|-
 
|}
 
|}
  
Smelting districts do not need to be leveled up or improved with the bastion.
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==Smelting Districts in Guild Provinces==
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Guild leaders and vice leaders can use the Build Menu at their [[Guild Provinces]] to add a Smelting and Roasting District. These will have the 150% speed bonus because they will be placed in loot enabled areas.
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*In [[Freebuild]] smelting districts can clip with other buildings and structures, but the smelting district must be placed BEFORE the building.
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*Any objects placed here can be destroyed by the guild leader. If destroyed, the objects inside the furnaces are lost permanently.
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*If the guild leader wants to move the smelting district during a castle rebuild and anyone's furnaces are present, they should communicate that furnaces need to be emptied so that castle construction can take place.
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*Players are advised to always empty their furnaces when not in use, and especially before a State of War at their castle.
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==Smelting Yield==
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Each smelting action can produce between 1 and 2 bars.
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Factors that affect if you get an extra bar when smelting:<br>
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1. '''Looting chance bonus.''' This takes into account your Nation Bonus and any other Loot Chance bonuses you may have active such as Cards.<br>
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2. '''[[Mentor Points]]'''. The more the better. <br>
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3. '''Temperature'''. The ideal temp for the item you're crafting has the best chance for bonuses. A temp that is too high or low reduces the chances from this variable a lot.
  
Guilds owning [[Guild Provinces]] can also set up Smelting Districts. These cost some economic points and they can clip with structures if the smelting district is placed BEFORE the structure. Otherwise other buildings must be deleted in order to place the Smelting District.
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Also see: [[Crafting]] | [[Gathering Resources]] | [[The Map]]

Latest revision as of 10:23, 12 March 2026

Smelting.png
SmeltingIcon.png

Smelting and Roasting is part of the Character Development system, and is accessed by pressing ['] (Quote). With this skill tree the player uses various furnaces to create create metal bars and other crafting materials.

To progress in the Smelting and Roasting tree vertically, produce any material using the campfire to begin, and work your way up from there. For the campfire, you can also roast meat and cook simple meals to earn experience. Horizontal progress provides an 8% speed boost for each completed node.


Workstations

Smelting is done at player created workstations called Constructions. The workstations are crafted directly inside the inventory, meaning they are not created at any other workshop. These objects can be placed in the world by right clicking them and selecting "use". Placing them in certain areas grants production speed bonuses. There are 4 workstations:

  • Campfire Lowest temp, suitable for heating simple meals and creating quicklime and iron lumps.
  • Bloomery Low temp, suitable for creating chamottes, iron lumps and steel.
  • Furnace Medium temp, suitable for creating quartz glass, steel and dziwer.
  • Metallurgic Furnace High temp, suitable for creating dziwer and bulat.

These can be filled with fuel and crafting materials, turned on and then left for a while to create items while you go do something else, like fight or farm or craft.

  • All 4 of these workstations may be built and running simultaneously once unlocked, allowing for multiplied production.
  • The Workstation screen only shows speed bonuses gained from location placement. It does not show bonuses gained from skilling up in the tree, but these bonuses should still automatically apply.

Fuel

The Workstation Screen of a bloomery built in a non-loot Smelting District, creating Iron Lumps.

Fuel is required to heat any campfire or furnace. There are three primary fuels: Billets, charcoal, and coal. Each fuel burns at different maximum temperatures. Any crafted item requiring heat must reach at least its minimum temperature. Some items like iron lumps can be created by simply heating billets, while items like Bulat Bar require hotter burning coal.

  • Billets - Max temp 4
  • Charcoal - Max temp 5
  • Coal - Max temp 6

As the flames consume the fuel, the temperature of the workstation decreases, so remember to come by every now and then to check on the heat and use the bellows to pump it up.

Smelting Recipes

Other Smelting Related Recipes

Smelting and Roasting Districts

SmeltingDistrictIcon.png

Crafting districts can be found in most nation locations and all capital cities. They are flat, fenced-off areas where smelting workstations and carpentry tables can be placed. Placing a campfire, bloomery, furnace or metallurgic furnace in this area will grant speed production bonuses depending on the location.

A Smelting and Roasting District


  • Workstations placed in loot enabled areas can be 100% emptied by an invading enemy nation force.
  • Workstations are not lootable by anyone in your nation.
  • Speed production bonuses are higher in loot enabled areas.
  • Speed production bonuses are highest in loot enabled areas inside a Smelting District.
  • Smelting districts do not need to be leveled up or improved with the Bastion System.
  • Guilds owning Guild Provinces may place Smelting Districts for some Economic Points.
Workstation Location Open World: Non-Loot Open World: Loot Smelting District: Non-Loot Smelting District: Loot Smelting District: Guild Province
Production Speed 100% 125% 125% 150% 150%

Smelting Districts in Guild Provinces

Guild leaders and vice leaders can use the Build Menu at their Guild Provinces to add a Smelting and Roasting District. These will have the 150% speed bonus because they will be placed in loot enabled areas.

  • In Freebuild smelting districts can clip with other buildings and structures, but the smelting district must be placed BEFORE the building.
  • Any objects placed here can be destroyed by the guild leader. If destroyed, the objects inside the furnaces are lost permanently.
  • If the guild leader wants to move the smelting district during a castle rebuild and anyone's furnaces are present, they should communicate that furnaces need to be emptied so that castle construction can take place.
  • Players are advised to always empty their furnaces when not in use, and especially before a State of War at their castle.

Smelting Yield

Each smelting action can produce between 1 and 2 bars.

Factors that affect if you get an extra bar when smelting:
1. Looting chance bonus. This takes into account your Nation Bonus and any other Loot Chance bonuses you may have active such as Cards.
2. Mentor Points. The more the better.
3. Temperature. The ideal temp for the item you're crafting has the best chance for bonuses. A temp that is too high or low reduces the chances from this variable a lot.

Also see: Crafting | Gathering Resources | The Map