Difference between revisions of "Storehouse"
From Gloria Victis
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Storehouses can be raided by enemies by breaking down the door and looting the chest inside. | Storehouses can be raided by enemies by breaking down the door and looting the chest inside. | ||
| + | |||
| + | ===Materials produced=== | ||
| + | Fort Greatfall - | ||
| + | Lublin Fort - | ||
| + | Norfolk Fort - | ||
| + | |||
| + | Aquitania - | ||
| + | Audunstede - | ||
| + | Skergard - | ||
| + | |||
| + | Leaktown - | ||
| + | Order of the Original Faith's Keep - | ||
| + | Twinfall - | ||
| + | |||
Also see: [[Gathering Resources]] | [[Guild Provinces]] | Also see: [[Gathering Resources]] | [[Guild Provinces]] | ||
Revision as of 18:19, 9 June 2021
Storehouses are resource production buildings at Guild Provinces located near the farms, mines, and lumbermills. They automatically produce a set variety of resources. If NPC workers are killed, the rate of resource accumulation slows dramatically. After Nightlock the rate of resource accumulation in storehouses is halved.
Storehouse materials can be gathered by anyone of "member" or higher status in the guild owning the province.
Storehouses can be raided by enemies by breaking down the door and looting the chest inside.
Materials produced
Fort Greatfall - Lublin Fort - Norfolk Fort -
Aquitania - Audunstede - Skergard -
Leaktown - Order of the Original Faith's Keep - Twinfall -
Also see: Gathering Resources | Guild Provinces