Difference between revisions of "Ally Damage Debuff"

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[[File:AllyDamage.jpg|right]]
 
When a player swings their weapon through an ally player in order to hit an NPC enemy or player, they will receive the ally damage debuff. This has 2 effects:
 
When a player swings their weapon through an ally player in order to hit an NPC enemy or player, they will receive the ally damage debuff. This has 2 effects:
 
*It reduces the damage of your swing by 70%.
 
*It reduces the damage of your swing by 70%.

Revision as of 04:30, 8 June 2021

AllyDamage.jpg

When a player swings their weapon through an ally player in order to hit an NPC enemy or player, they will receive the ally damage debuff. This has 2 effects:

  • It reduces the damage of your swing by 70%.
  • It consumes one "stack" of cleave. If you have 5 points in the Reaper ability, you can hit 3 enemies with 1 swing. However, if you hit an ally, it consumes one of your cleaves. So you can then hit 2 enemies with that swing.

You do not technically have to hit "through" your ally, if you simply hit too close to them you can still receive an ally damage debuff.